Sharky

Rogue · New Camp

"Word is, you've made some dangerous enemies. If I value my neck, I shouldn't be dealing with you at all. But if I must, it'll cost you extra."

Sharky is a rogue at the New Camp.

Quest involvement

  • A New Fence for Fisk: Cipher refuses to become Fisk's fence and directs you to Sharky, whose morals he considers loose enough for the work. Sharky agrees to make nuggets on the side and says he will get in touch with Fisk. The arrangement fails if Fisk or Sharky dies before the hand-in.

What other NPCs say

Cipher recommends Sharky when the Hero needs a rogue, but the recommendation is deliberately unflattering: his morals are described as loose. Fisk goes further after comparing him with Mordrag, making Sharky's reputation depend on the fact that even other unreliable lake-side figures consider him exceptionally troublesome.

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